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Post-Production Resume

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For the most current resume please see Mary on LinkedIn.

 

Product Specialist

Imagineer Systems
Privately Held; Computer Software industry
November 2010 – Present

A mocha “evangelist” of sorts, solving shot and support issues, teaching Mocha software, troubleshooting, bug finding, tracking and clean-plating test footage, creating demo videos, and otherwise working with the Mocha software and Imagineer team and wearing different hats as necessary. If you want to know more about mocha or are having trouble using mocha on a shot, get in touch with me. I’m LA’s mocha resource.

 

Depth Artist
Stereo D
Motion Pictures and Film industry
April 2010 – October 2010 (7 months)

Worked as a Depth Artist at Sterio D converting stereoscopic images from film on major motion pictures using a variety of proprietary techniques and old school rotoscoping to get realistic 3D images from 2D frames. Using Photoshop, Mocha, Mokey, and Aftereffects to create clean plates and stereo composites for deep 3D shots.

CG Artist
Threshold
Privately Held; Animation industry
February 2010 – April 2010 (3 months)

Creating Matte Paintings and Color Keys for an upcoming Lego childrens’ CG animation. Using Photoshop and Maya to create interesting outer space and futuristic sets, mattes, and sky domes that hold up in an HD environment.

Freelance Artist
Self-employed
Motion Pictures and Film industry
January 2009 – April 2010 (1 year 4 months)

Freelance Artist, Illustrator, and Designer working from my studio. I have done web design, logo design, texture art direction, compositing, editing, photoshop cleanup, graphic design, and digital painting in my freelance work, usually in a tight deadline.

Senior Graphic Artist
Pacific World
Privately Held; Cosmetics industry
June 2008 – January 2009 (8 months)

Designing packaging, nails, and other graphics and designs for the Fingr’s line of nails, including Edge, Girlie Nails, and Girlie Toez. Working on other brands as necessary. Redesigning signature sub-brands and helping my team work faster by introducing new technology and implementing training classes. Brainstorming for new products and treatments, as well as new and engaging ways to reach our consumer base.

Freelance Artist
Self-employed
Self-Employed; Myself Only; Motion Pictures and Film industry
February 2007 – June 2008 (1 year 5 months)

Freelance Artist, Illustrator, and Designer working with various clients like Paramount, Main Street Pictures, and Go for Launch Productions from my studio. I have done web design, logo design, texture art direction, compositing, editing, photoshop cleanup, graphic design, and digital painting in my freelance work, usually in a tight deadline.

Texture Art Direction Painter
Go For Launch Productions
Motion Pictures and Film industry
October 2007 – April 2008 (7 months)

Freelance art direction for the textures of main and incidental characters, vehicles, and props for an upcoming feature childrens’ film. I was supplied with a rough color sketch and delivered back a fully rendered, painted character complete with detailed textures for 3D artists to work from. Included swatches as needed. Worked closely with the main art director to turn around characters quickly.

Matte Painter
Threshold
Privately Held; Animation industry
June 2007 – September 2007 (4 months)

Working with the art director to create matte paintings for childrens’ CG, feature length animation. Created starfield domes, nebulae, planets, and other outer space sets for this Lego film.

Matte Painter
Cafe FX
Motion Pictures and Film industry
October 2006 – December 2006 (3 months)

Created matte paintings for a tight deadline production and helped out on other projects as needed. Also Created some textures for sets, such as sky domes and rock faces. I worked in Adobe Photoshop and Bodypaint 3D (Cinema 4D), as well as in Mudbox, to get the desired results.

Photoshop & Paint Artist
Barnyard
Animation industry
April 2005 – July 2006 (1 year 4 months)

Worked on a major motion picture for Nickelodeon called “Barnyard: The Original Party Animals”. Responsible for Photoshop cleanup and comping of all marketing renders, including character press images, video game covers, posters, and billboards since the time of my employment at Omation. Also worked as a Paint Artist cleaning up renders for the movie in Combustion. Worked on some design, color keys, and matte paintings for the film as well. Credited as Photoshop Artist and Paint Artist.

Education

Watts Atelier of the Arts
N/A, Traditional Drawing & Painting
2008 – 2010
Education at the Watts Atelier of the Arts to keep artistic rendering skills strong.

Savannah College of Art and Design
BFA, Illustration
2001 – 2005
Studied in the field of Illustration with a 2D art background focusing on use of traditional materials and digital media. Worked in a deadline driven curriculum in a career oriented environment. Graduated in early 2005 with top honors.

Interests:

Traditional painting and drawing, videogames (especially World of Warcraft), 2D and 3D animation, RPGs, D&D and D20 game systems, Star Trek, fantasy and sci-fi. Also, freshwater fishing.

Groups and Associations:
D&D, World of Warcraft, Dying Kingdoms LARP, Fight Club

Honors and Awards:
* Graduated Summa Cum Laude
* Featured in the 2005 annual Telfair Ball Auction
* Georgia HOPE Scholarship 2003-2005
* Georgia Tuition Equalization Grant 2003-2005
* SCAD Tuition Scholarship 2001-2005
* First Place in 2004 Sand Arts Festival Wind Sculpture Competition
* Second Place in Children’s Non-Smoking Book Competition 2003

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